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Post by WICCAN on Dec 20, 2014 16:44:27 GMT 10
Hey guys, I'd like to congratulate you guys. Outlasting 30 players is insane and this game was crazy. I'm proud to see people I worked with at the end and I'm not upset at anything that happened in the game. I have a few generic questions for both of you. 1. Rank each juror based off gameplay. Give me one strength and weakness from each player. 2. How do you think the jury is voting? Make a list. 3. If you guys weren't at the end, who would you like to see in your place and why? Good luck guys.
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Post by POISON IVY on Dec 20, 2014 18:03:14 GMT 10
Hey Wiccan Q 1. Superwoman - Her strength in this game was making friends and keeping them on her side at all times, even when she voted them out they came right back and she was never in any danger at any point even when people knew she was target number 1. Her weakness was making everything about her freely available. I always knew every bit of information and that allowed me to make a case against her. Huntress - Her strength was she didn't dance around issues. She was direct and to the point and I really like that. She knew what she wanted and if you weren't going to be apart of that then too bad for you. She had her main group of people and more power to her because they were an intimidating group. Her weakness was not covering her angles more with a larger group of people and adding to her already small group. She turned people out fast. Scarlet - I could see right away why people trusted her. She knew exactly what to say and she knew how to sweet talk like no other. She even made people who she had been betrayed by her want to get on her side again, myself included. Scarlet was the first person to pick up on Two Face and my relationship. Her weakness was she had ants in the pants all game to make big and shocking moves. I love that but sometimes you just need to find the exact right moment to make it and not just for the hell of it. It put people on edge the entire time. Starfire - Starfire was another one who knew how to single you out and make you feel like you were the most important person of the game. She made you feel like it was all about you and you were the bees neez and she wanted to be apart of that and that is a great strategy in these games because people love their egos stroked. At the same time she was quick to turn the cold shoulder on you as well and alienate you. Harley - Harley was quiet at the start but she became a social force to be reckoned with. She knew how to make friends and read social situations. She was fun and loveable the entire time. Her weakness was she was easily talked into doing other things by other people. She had the chance to get rid of Batman but was convinced to get rid of you instead. Wiccan - I think you had an amazing intelligent insight to the game. I loved getting messages from you because you knew what was going on as well with everyone and you were ready to counter that and I was so excited and biding my time to get that chance to do it with you. I think your weakness was your activity. If you had been around more you would have killed but I only got a message from you once a day if I was lucky so it was hard to really be solid on anything. Nightwing - Nightwing has total charisma. I mean, we all fought over him. He was the sweet, easy going, good guy. He was heaps of fun to talk to and he was always so positive. For me his weakness was he played Huntresses game and when she left he was only starting to find his feet and try and make moves. Arkillo - Arkillo killed it personality wise. He had this large and in charge booming personality which made you want to jump in his spaceship and enjoy the ride. His messages where detailed with splashes of fun. Our frequency of messages was a weakness with me and we just never really cut the bullshit and got down to an actual plan. Batman - Batman had a fun, bitchy attitude about everything. He always knew the right people to be involved with at the right times. His weakness was he let those people use and abuse him and it wasn't until F4 I realised that he was starting to make moves. Q 2. I'm not sure. I'm sure I have let my own personal frustrations show so people are most likely on the fence about me. If I had to guess based on relationships in the game. Harley - Me Superwoman - Me You - Me Batman - 50/50 Arkillo - 50/50 Nightwing - 50/50 Huntress - Two Face Scarlet - Two Face Starfire - Two Face Q 3. If it had been reversed and we had been picked off I would expect to see Huntress, Scarlet or Starfire in my place because they would be the ones to claw and fight it out for a spot. If I were to give my place up I would give it to Superwoman. She played the game all the way with me. I knew everything about her and every move that was made. I would have no hesitations what so ever. She played an amazing game and to be apart of everything with her was a blast and an honour.
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Post by TWO-FACE on Dec 20, 2014 20:07:11 GMT 10
Hi Wiccan, We've dug in to the generic answer generator and come up with this. 1) These never make people look good - Superwoman (Had everybody eating out of her hand, we love that she was loyal to us, but it hurt her chances in the end) - Huntress (If she had the numbers advantage in the merge she would have been a force she communicates very well, could be overbearing rather than toning it down to her advantage) - Scarlet (Another who with the numbers advantage would have been on fire, but picked and chose who she talked to which doesn't seem ideal in this format) - Arkillo (Knows how to make the most of bad situations, but was too enigmatic from where we stood) - Harley Quinn (Great to talk to and could get herself in to good positions, maybe needed to assert her position more) - Nightwing (Intelligent to talk to and would have like to see him with a better advantage, left his game with too few options) - Wiccan (Was nice and friendly but was too friendly in the end and needed a bit more of an edge) - Batman (Once he got talking was great to talk with, but was non committal about a lot of things which hindered him in a way) - Starfire (She knows what she wants and works for it, but could have afforded to try and connect with all players at the merge) 2) We haven't even taken a guess at this in private given how close it may seem. At the start of this FTC we had most of this jury not voting Dent, however going off our relationships with each player and the vibe of this tribal we'll take a guess at: Huntress: Poison Ivy Arkillo: Two-Face Starfire: Poison Ivy Nightwing: Poison Ivy Scarlet Witch: Two-Face Wiccan: Poison Ivy Harley Quinn: Poison Ivy Batman: Two-Face Superwoman: Poison Ivy We hope we're wrong and that there are more Two-Face votes than Ivy in the end 3) If we had to choose a FTC it would have been based on who made our game the most enjoyable and we would put Superwoman and Harley Quinn up there. Superwoman because she communicated with us so frequently, and Miss Quinn because, despite being opposed most of this game, the battle of wills was fantastic. From a viewing perspective we think Arkillos story at the end would have been fascinating given the path he took and probably Huntress given the interactions we'd had just to see how that would play out in this situation.
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Post by WICCAN on Dec 20, 2014 22:11:03 GMT 10
Thank you guys! May the best win!
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